header { version { "0.7-beta-3" } build { "2001.10.24" } } environment { grid { 1 10 50 50 } framerate { 24 } } object { "object01" material { "material01" surface { alpha { 0 } phong { 2 } phongsize { 1 } } backsurface { alpha { 0 } phong { 0 } } } sphere { name { "sphere01" } material { "material01" } diameter { 1 } longlat { 12 8 } } } scene { "scene01" frames { 72 } groundgrid { 0 } background { 0 0 0 } camera { "camera01" loc { (0 0 0) } orientation { (-0.04877 0.93733 -0.14632 -0.31244) } fov { 90 } light { "light01" loc { (21.558 82.24 37.411) } orientation { (0 0 0 1) } color { (113 161 220) } infinite { } } light { "light02" loc { (-13.802 50.335 -115.19) } orientation { (0 0 0 1) } color { (255 255 255) } infinite { } } } REPLACE THIS LINE WITH YOUR CODE }